CFAK Quiz: Are You a Cowboy, Fairy, Angel or Knight?

Remember how we used to run around the yard as kids with sticks instead of swords, drape sheets over ourselves instead of cloaks, and rescue imaginary princesses from dragons? Or how we’d put pots on our heads and gallop on mops, pretending to be cowboys? And someone was always waving an invisible magic wand or spreading imaginary wings. Turns out, these childhood games say a lot about our character. The CFAK quiz helps you understand which of the four classic heroes lives inside you right now.
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Questions Overview 🧠
1. You discover an ancient map in a dusty attic. What catches your eye first?
- The marked location of an abandoned gold mine in the desert
- A mysterious grove where moonflowers bloom only at midnight
- A mountaintop temple said to grant visions of the future
- The ruins of a fortress where legendary armor lies hidden
2. Your ideal mount for a grand adventure would be:
- A wild mustang that no one else has been able to tame
- A giant butterfly with iridescent wings
- A cloud that responds to your thoughts
- A noble destrier trained for battle
3. You're tasked with protecting a magical artifact. Where do you hide it?
- Buried beneath a cactus in an endless desert
- Inside a tree hollow guarded by talking ravens
- Within a sanctuary of eternal light
- In a vault behind three locked doors and a riddle
4. At a mystical tavern, what drink do you order?
- Firewhiskey served in a rattlesnake skull
- Dewdrop nectar that changes flavor with your mood
- Crystal water blessed by starlight
- Ancient mead from the king's personal reserve
5. You find a sentient weapon. What does it whisper to you?
- I've tasted the dust of a thousand showdowns
- I was forged from a falling star's laughter
- I sing hymns when drawn in righteous cause
- I bear the oaths of warriors past
6. Your arch-nemesis challenges you. What's the battlefield?
- A ghost town at high noon
- A garden where plants grow backwards in time
- The space between dreams and waking
- An ancient tournament ground with ceremonial rules
7. You must choose a magical companion. Who joins your quest?
- A wise-cracking lizard that can survive anything
- A shape-shifting fox made of autumn leaves
- A phoenix that resurrects your hope
- A loyal wolf bearing ancient battle scars
8. In a enchanted library, which forbidden book calls to you?
- The Lawless Lands: Tales of Those Who Drew First
- Recipes for Impossible Things
- The Architecture of Souls
- Blood Oaths and Iron Promises
9. You're cursed to speak only in one form. You choose:
- Frontier slang and desert metaphors
- Riddles and backwards sentences
- Ancient prophecies and blessings
- Formal declarations and vows
10. A magical storm approaches. What do you see in the clouds?
- Tumbleweeds made of lightning
- Dancing colors that smell like music
- Doorways to other realms of existence
- The shadows of great battles past
11. You must forge a legendary item. What's your primary ingredient?
- Sand from a place where no one has walked
- The first laugh of a newborn sprite
- A teardrop willingly given in joy
- Steel tempered in dragon's breath
12. At a crossroads, four paths diverge. Which sign intrigues you?
- Last chance for supplies - 100 miles of nothing ahead
- This way up (or down, depending on the moon)
- Where shadows fear to fall
- By appointment of the Crown only
13. You discover you can transform one thing forever. What do you choose?
- Turn all fences into dust
- Make gravity optional on Tuesdays
- Transform all weapons into musical instruments
- Make all promises physically unbreakable
14. Your legend will be remembered for:
- Never backing down from impossible odds
- Leaving glitter in places it shouldn't exist
- Bringing light to the darkest corners
- Never breaking your word, even to enemies






